Tokyo Polytechnic University
About TDPDUD   Faculty of Engineering   Faculty of Arts
Department of Media and Image Technology
Department of Life Science and Sustainable Chemistry
Department of Architecture
Department of Applied Computer Science
Department of Electronics and Mechatronics
   
General Education and Research Center
Introduction to the Graduate School of Engineering
   
The Global COE program
¡ Department of Media and Image Technology

gSimultaneous solid study of the two fields of etechnologyf and esensitivityfh ? that is the greatest feature of the Department of Media and Image Technology.
T his department have it's roots in the Department of Photographic Engineering and Department of Printing Engineering which were opened when the Faculty of Engineering was established in 1966. The Department of Media and Image Technology was established by integrating the technological foundation of these two departments and can be said to be the core department of the University, which started as a professional photography school.

This department engages in education and research of the science which treats images as an information media.
For example;

1. There is a character you would like to design
2. This is created using 3D computer graphics software
3. The images and pictures are edited using Photoshop and Premiere
4. Completion as a web-site draft or computer graphics artwork

Studies are concentrated on items such as these.

A gComputer Graphics and media image courseh and gmedia technology courseh will commence from 2011; these two courses will be the mainstay of the education curriculum. It is possible for people with an interest in media presentation, as well as people with an interest in the technology behind media to freely select subjects to extend their abilities in response to individual interests, aptitude and future ambitions.

Computer Graphics and Media Image Course
Programming technology and the applications of various image-software are studied in order to create CG, images, animation and games. The utilization of these enables technology to be acquired to effectively represent works and so polish sensitivity for expression.
A curriculum has been prepared to nurture capable people able to participate widely in the future as creators of CG, images and games, programmers and system engineers (SE) in the fields of content production and IT.

Media Technology Course
The setup of leading edge software and hardware, which supports next generation media, is studied; this includes thin film displays, high-definition images, 3D representation, virtual reality and optical technology. Technology and concepts are acquired in order to gcreateh things the world has never seen and sensitivity is polished for future creations.
A curriculum has been prepared to nurture capable people able to participate widely in the future in fields including electronic paper, advanced image display, three-dimensional images, high-definition printing, advanced optical systems and laser applications.

In this way, with an advanced capacity to express peoplefs sensitivity and imagination, extensive specialist knowledge of the media technology supporting this, and creative power, this department nurtures capable people able to participate widely in the new multi-media society of the future by taking that sensitivity and creation as strength.

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